I'm in Florida, woohoo! Unfortunately I don't have my SSH key with me so I can't upload any work on the games I've been doing. I've got the C3Jam game all setup and up to V0.9 which is a shame because sadly I can't get it uploaded due to said SSH key, and the not having of it. I won't be able to get it up in time for the gamejam I was making it for, so I'll be transitioning it into just another project, with the hopes of having it at a full V1.0 within a week of coming home.
I have to say, I've been pretty impressed with Construct 3. Without it I would never have been able to work on the C3Jam game on a family members laptop, without having to download a single thing. No software, no source files, no anything. There are certainly drawbacks to paying for a game engine as SaS (Software as a Service) but the convenience of having it literally anywhere; desktop, laptop, tablet, or phone out-weights the drawbacks in my mind.